Spell
FieldMount Sylvania
Archetype:
Sylvan
View:
3562
You can send 1 Plant-Type monster from your hand or face-up from your side of the field to the Graveyard; choose 1 "Sylvan" card from your Deck and place it on top of the Deck. You can only use this effect of "Mount Sylvania" once per turn. Once per turn, during your opponent's End Phase: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on either the top or bottom of your Deck.
Mount Sylvania — Power Evaluation
Final Score: 49 ± 6 · Confidence: Medium
- Intrinsic: 49.68 · Deck: 51.56 · Meta: provisional
- Primary role: Combo enabler · Secondary: Searcher/Tutor, Utility
Why it scores here
Mount Sylvania earns its score as an archetype engine piece rather than a standalone power card: it converts a Plant monster into a stacked "Sylvan" card on top of the deck and dumps one Plant per turn to the Graveyard, feeding the archetype's excavate plays and Graveyard triggers. Its accessibility is real and confirmed (56 of 56 sampled decks main-deck it, ~2.09 copies on average, 60.7% of those decks are Sylvans), but every point of value it creates needs a second card plus a follow-up excavate outlet, so combo conversion is only moderate and it offers zero direct interaction with the opponent. It has no ATK/DEF to speak of, and its rarity and 3,474 view count earned it nothing here.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 58 | A Field Spell that is live from the opening hand as long as a Plant monster is available to send, run in 56/56 sampled main decks at ~2.09 copies (observed). |
| Combo & Conversion | 50 | Text-only inference: it stacks a Sylvan on top of the deck and dumps a Plant each opponent's End Phase, but needs a second card and an excavate outlet to build anything concrete (inferred). |
| Resource Economy | 48 | Effect 1 trades a Plant for a delayed deck card (roughly even) while the End Phase excavate is a free recurring dump that only pays off when the excavated card is a Plant (verified). |
| Effect & Interaction | 12 | The text contains no negation, removal, or disruption aimed at the opponent; all of its interaction is indirect, enabled through other cards (verified). |
| Material Utility | 15 | It is a Field Spell with no body and cannot itself be used as material; its contribution is generating Graveyard Plants rather than being one (verified). |
| Resilience & Flexibility | 48 | It persists and produces value across both players' turns, but a single backrow-removal card ends the engine and each effect is once per turn with no protection (inferred). |
| Deck-Building Efficiency | 55 | It runs at 1-3 copies with 14 of 56 decks on a single copy, since extra copies are near-dead under the one-Field-Spell rule and effect 1 is dead outside Sylvan builds (observed). |
Calculation
Weight profile: 0.7 Combo enabler + 0.3 Searcher/Tutor. Intrinsic ≈ 49.68, Deck ≈ 51.56, Meta = provisional. Modifiers: Duplicate-copy redundancy (-2). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Reliable deck-stacking setup: sends 1 Plant (hand or face-up field) to place any "Sylvan" card on top of the deck, priming the archetype's excavate effects.
- Repeatable Graveyard engine: a free once-per-turn excavate during the opponent's End Phase sends Plant-Type monsters from the top of the deck to the Graveyard, fueling Plant Graveyard triggers.
- Consistently played in its home strategy: 56/56 sampled decks run it in the main deck at ~2.09 copies, with 60.7% Sylvans and strong co-decking with Sylvan Charity (94.6%) and Alsei, the Sylvan High Protector (89.3%).
- Field Spell typing keeps it on the board and lets it provide value on both players' turns.
Weaknesses
- Effect 1 requires an additional Plant-Type monster in hand or on the field, so it is not a one-card starter.
- Provides no negation, removal, or any direct interaction with the opponent; all disruption must come from the cards it sets up.
- Effect 1 is archetype-locked to "Sylvan" cards, so outside Sylvan builds only the slow End Phase excavate remains.
- As a Field Spell it is fully answered by a single piece of backrow removal, and both effects are once per turn with no protection.
- Extra copies are largely redundant while one Field Spell is already on the board.
Counters / choke points
- Generic backrow removal (e.g. Cosmic Cyclone, Mystical Space Typhoon) removes the engine outright.
- Graveyard-hate such as Dimensional Fissure or Macro Cosmos nullifies the value of the Plants it dumps to the Graveyard.
- Abyss Dweller or Called by the Grave can cut off the Graveyard-triggered Sylvan effects it is setting up.
- Hand traps or negation aimed at the second combo piece stop the effect 1 setup before the deck-stack happens.
Best use
Archetype engine enabler / deck-stacking setup. Decks: Sylvans, Rikka, Ragnaraika, Rose Dragon. Suggested copies: 2.
Evidence & gaps
- Verified: Card text: once per turn, send 1 Plant-Type monster from hand or face-up field to the Graveyard to place 1 "Sylvan" card from the Deck on top of the Deck.; Card text: once per turn during the opponent's End Phase, excavate the top card of the Deck and send it to the Graveyard if it is a Plant-Type monster, otherwise place it on top or bottom.; Field Spell, archetype "Sylvan", 0 ATK / 0 DEF, legal in TCG, OCG, Master Duel and Duel Links.; 56 sampled decks run it, all in the main deck, at an average of 2.09 copies (distribution 1 copy: 14, 2 copies: 23, 3 copies: 19).
- Observed: 60.7% of decks running it are Sylvans, with Rikka (8.9%), Sylvan (7.1%) and Ragnaraika (7.1%) following.; 78.6% of those decks are tagged gameplay type 7, 17.9% type 4 and 3.6% type 3.; Top partners: Sylvan Charity 94.6%, Alsei, the Sylvan High Protector 89.3%, Sylvan Marshalleaf 87.5%, Sylvan Sagequoia and Sylvan Princessprout 85.7%.; combos_evidence has 0 appearances across all recorded boards, so no starter/material/payoff split exists.; usage_statistics report 100% inclusion at 3 copies in the Therion, Hole and Sylvan deck archetypes.; Not a top card in any format (is_top_card false, no rankings).
- Inferred: Placing a "Sylvan" on top of the deck functions as delayed setup for the archetype's excavate effects rather than an immediate search.; The End Phase excavate converts deck Plants into Graveyard resources that feed Plant Graveyard triggers.; Effect 1 is a two-card enabler, since a Plant-Type monster must already be in hand or face-up on the field.; In non-Sylvan Plant decks such as Rikka, Ragnaraika or Rose Dragon, only the End Phase excavate would realistically be used.; Copies beyond the first are low value while a Field Spell is already on the board.
- Data gaps: no combos supplied — combo conversion is text-only inference no banlist token — assumed 3 copies (unlimited) no per-deck starter counts, so the redundancy of the line could not be measured guides evidence is a single Sylvan guide with an empty Core-section snippet no dated metagame sample, so meta_power is null/provisional






